Redshift is an energetic two-player race game set in a beautiful and colorful environment. It was created by a team of one artist and three developers (myself included). It was developed over the course of three months.The game was created with Unity. My main role in the project was creating the pick-ups, managing controller input, creating player feedback about which button to press when, auto-aiming when shooting, slowing down at the edges of the track. I was also responsible for creating managers to use inside the engine so values could be easily tweaked in one place. This was especially important for the artist.You can take a look at my blog posts during the time of the project here.My teammates:- Evgeni Vdovlov- AJ Weeks- Pieter Ophalvens